Top Games Under 30 Minutes
Sometimes you just want to play a quick game. They are great to play when waiting for others in a game group to arrive, to play over lunch and break up the work day, or maybe your friends just don’t have the attention span for anything longer! We’ve shared some of our favorite games that can be played in 30 minutes or less.
Bang! The Dice Game
3-8 players, 15 minutes
This is one of our all-time favorites. We recommend playing with at least 6 people. Each player has a hidden role: either Sheriff, Deputy, Outlaw, or Renegade. The Sheriff and deputies need to kill the outlaws, the outlaws win by killing the Sheriff, and the renegades want to be the last players alive in the game. The Sheriff is the only known role.
On your turn, your roll the five dice up to three times, using the results of the dice to shoot neighboring players, heal yourself (or someone else), get attacked by Indians, use a Gatling gun, or have dynamite blow up in your had. Play continues until one team wins – and dying doesn’t necessarily mean you lose as long as your teammates pull through!
2-8 players, 15 minutes
Two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.
3-6 players, 30 minutes
For Sale has two phases. First, you are bidding on houses of different value to purchase. Anywhere from a cardboard box, to an igloo, to a space station. Second, you sell your houses. Whoever has the most money at the end wins.
1-5 players, 10 minutes
In this real-time dice game, players are working together to diffuse all the bombs in under 10 minutes. Each bomb is a card that requires a certain combination of dice to diffuse it. A player will draw a number of dice equal to the number of players out of a bag and roll them. Players must then decide who will get which dice, but each player must take one and only one. Communication is key!
2-4 players, 15-20 minutes
Each player is building their own kingdom with domino tiles of different terrains. The more terrain you have touching that’s the same and the more crowns those tiles posses, the more points you get. You must not exceed a 5×5 grid, and all tiles must touch matching terrain on at least one side.
2-4 players, 5-30 minutes
The rules of “Red” are simple: highest card wins! But as part of your turn, you can change the rules for winning by playing a card. Iif you’re not winning the current game at the end of your turn, you’re out! The last person standing wins the round.
3-8 players, 15 minutes
At the start of each round all players receive cards showing the same location — a casino, a traveling circus, a pirate ship, or even a space station — except that one player receives a card that says “Spy” instead of the location. Players then start asking each other questions — “Why are you dressed so strangely?” or “When was the last time we got a payday?” or anything else you can come up with — trying to guess who among them is the spy. The spy doesn’t know where he is, so he has to listen carefully. When it’s his time to answer, he’d better create a good story!
At any time during a round, one player may accuse another of being a spy. If all other players agree with the accusation, the round ends and the accused player has to reveal his identity. If the spy is uncovered, all other players score points. However, the spy can himself end a round by announcing that he understands what the secret location is; if his guess is correct, only the spy scores points.
2-5 players, 15 minutes
In this card-drafting game, you are eating at a sushi restaurant and trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value! And once you’ve eaten it all, finish your meal with all the pudding you’ve got! But be careful which sushi you allow your friends to take; it might be just what they need to beat you!
2-8 players, 15 minutes
Each turn you lay a tile before your token to continue its path on each turn. The goal is to keep your token on the board longer than anyone else’s, but as the board fills up this becomes harder because there are fewer empty spaces left… and another player’s tile may also extend your own path in a direction you’d rather not go.
What games would you add to the list? Share in the comments below!Share on Facebook Share on Twitter Share on Pinterest